You are here

Master i Design 5 år (Kull 2017)

Primary tabs

Logg inn med Feide

Master i Design 5 år (Kull 2017)

Program of study

Master i Design 5 år (Kull 2017)

New norwegian title
Master i Design 5 år (Kull 2017)
Gateflow PD
English title
Master of Design 5 year (Class of 2017)
Program of study: 
Level of study: 
Bachelor / Master
Credits: 
300
Duration: 
10 semesters
Year: 
2017
Course models

Master of Design - 5 year (Class of 2017)

Program of study: 
Master of Design (5 year)
Gateflow CM
Course model type: 
Master
Year: 
2017
Authors: 
Reier Møll Schoder
Tove Carlsen
Person in charge: 
Rachel Troye
Tove Carlsen
Person in charge: 
Rachel Troye
Admission and rating

Opptakskrav til studiet er fastsatt i forskrift om opptak til høyere utdanning. Opptak foretas gjennom Samordna opptak.

For opptak til AHO kreves generell studiekompetanse og beståtte opptaksprøver. Søkerne rangeres i en kombinasjon av ordinær rangering i henhold til Forskrift om opptak til høyere utdanning §§ 7-1 til 7-13, og beståtte opptaksprøver etter regler fastsatt av AHO. Opptaksprøvene går over to trinn; hjemmeoppgave og skoleoppgave.

Søkere som har bachelor eller tilsvarende treårig grunnutdanning i design fra annen institusjon, kan søke om opptak. Søknad sendes gjennom SøknadsWeb. Søkerne rangeres på bakgrunn av dokumentert grunnutdanning, språkkunnskaper og portfolio. 

Introduction

Masterutdanningen i design er et gjennomgående studium som går over 5 år (10 semestre) og omfatter 300 studiepoeng.

Designstudiet ved AHO søker å være faglig i front og har en tilnærming til designfaget som går ut over fagets tradisjonelle rolle. Kjernen i utdanningen er flerfaglig forståelse og designdrevne prosesser. Studiet utdanner designere som er adaptive og har en velutviklet evne til innovasjon og kommunikasjon. Grunnutdanningen har sine røtter i tradisjoner i industridesign. Masterundervisningen legger til rette for spesialisering innenfor tjenestedesign, interaksjonsdesign eller industridesign. 

Learning outcome

Designere utdannet ved AHO evner å etablere et selvstendig faglig virkefelt, bidra med originale betraktningsmåter og løsninger og utøve faget på et høyt internasjonalt nivå.

  • De kan utvikle designløsninger gjennom kunstnerisk og vitenskapelig undersøkelse, ideutvikling, samhandling og gjennomføring av prosjekter.
  • kjenner fagets historiske egenart, plass i samfunnet og fagets kulturelle og teknologiske forutsetninger
  • behersker fagets metoder, verktøy og uttrykksformer og evner å bruke disse i kreative prosesser på en målrettet, profesjonell og eksperimenterende måte
  • har kunnskap og erfaring fra forsknings- og utviklingsarbeid

Designere utdannet på AHO skal på en reflektert måte kunne ta ulike profesjonelle roller og være dyktige i samarbeid med andre faggrupper.

  • De kan kommunisere verdier og konsepter, fasilitere dialog og interdisiplinære prosesser gjennom å anvende et bredt spekter av designmetoder og verktøy.
  • evner å reflektere over eget arbeid og bryte egen forståelsesramme
  • tar ansvar for egen læring og faglig utvikling og kan anvende sin kunnskap på nye felt
  • kan reflektere over og posisjonere eget faglig bidrag i forhold til etiske problemstillinger i praktisering av faget
Work-, learn- and assessment methods
  • Utdanningen har Problembasert Læring (PB) gjennom prosjektering som en viktig arbeidsform.
  • Forelesninger gir oversikt og problemstillinger for videre studiearbeid og tilbys når studentene introduseres for nytt lærestoff.
  • I løpet av utdanningen skal studentene utarbeide skriftlige oppgaver i teoretiske studier. I tillegg benyttes diskusjoner, litteraturstudier og prosjektarbeid.
  • All undervisning er forskningsbasert. Konkret innebærer dette at studentene tidlig i studiet skal kunne forholde seg til vitenskapelige artikler. Enkelte kurs er direkte knyttet opp til AHOs forskningsprosjekter. Forskningsprosess, -etikk og resultater synliggjøres overfor studentene som en del av undervisningen. Det legges spesiell vekt på systematikk, tolkning av litteratur, kildekritikk og bruk av referanser. AHOs vitenskapelige ansatte driver FoU-arbeid som synliggjøres i undervisning og veiledning av studentene.
Content structure

Studiet er inndelt i to nivå. Grunnundervisningen er lagt opp som et obligatorisk løp over de første seks semestrene, 180 studiepoeng (sp). Denne delen av studiet foregår på norsk.

Masterundervisningen går over fire semestre, 120 sp. Denne delen av studiet foregår på engelsk og består av et studiokurs per semester (24 sp) og et fordypningskurs (6 sp). Studentene velger blant et bredt spekter av kurs. Det siste semesteret brukes til diplomoppgaven, en selvstendig og selvvalgt oppgave som en avslutning på studiet (30 sp).

Requirements

For å følge studiet må studentene har grunnleggende ferdigheter i bruk av dataverktøy og tilgang til egen bærbar PC/MAC. Det blir gitt opplæring i bruk av programmer som benyttes i studiet, og studenter får tilgang til lisenser og oppgraderinger.

AHO benytter den digitale læringsplattformen Moodle. Her finnes informasjon om studiet, timeplaner, forelesningsnotater, innleveringer og annet. 

Internationalisation

Utveksling ved AHO skjer etter fullført grunnundervisning. AHO har en rekke utvekslingsavtaler studenten kan benytte seg av gjennom Erasmus+-programmet og bilaterale avtaler AHO har inngått. Det er også mulighet for utveksling utenom avtalenettet. Slik utveksling må forhåndsgodkjennes av Opptaks- og godkjenningsutvalget om det skal inngå som del av studiet.

Approval date: 
Friday, May 5, 2017 - 09:45
Target audience: 

Studiet passer for deg som er interessert i hvordan man utvikler fremtidens produkter og tjenester. Dette kan være alt fra husholdningsprodukter til ekstrem-industri, til hvordan vi formgir og bruker teknologi som mobil- apper eller hvordan vi utvikler tjenester som skaper gode brukeropplevelser.

Studiet lærer deg kreative prosesser og metoder for å løse problemer og utvikle nye muligheter. Det legges vekt på innsikt i bruks situasjonen og empati med brukeren, samt den samfunnsmessige og kulturelle konteksten. Estetikk og kommunikasjon er vesentlig igjennom hele studiet.

Studiet krever både kreativt fokus og faglig kunnskap, samt forståelse for kulturelle og samfunnsmessige forhold.

12 802 Diploma Design

Gateflow CD
Emnenavn på Norwegian Bokmål: 
Diplom design
Credits: 
30
Program of study: 
Course code: 
Level of study: 
Master
Teaching semester: 
2022 Spring
Assessment semester: 
2022 Spring
Language of instruction: 
Norwegian / English
Year: 
2021
Person in charge: 
Rachel Troye
Required prerequisite knowledge

Completed pre-diploma and 270 ECTS in total.

Course content

The diploma at the Institute of Design is the final project in the Master programme. The Institute takes a broad approach to the design profession that includes products, services, systems and interactive experiences. The education brings together aesthetics and technology, creativity and design methods, culture and research. The programme has roots in Industrial Design, but today also includes Interaction Design, Service Design and Systems Oriented Design. This is reflected in the width of our students’ diplomas, and the broad range of themes that they address.

The diploma concludes our five-year Master in design and is done in the final semester. The diploma is a self-initiated and self-organised project that takes place over 18 weeks. The students develop and define their own project-descriptions (the diploma programme) in a pre-diploma’ course, in the semester leading up to the diploma. During the diploma project the students have a main supervisor at the Institute, but can also seek additional input and guidance form across AHO and externally. Diplomas are typically done as individual projects, but can also be done in groups.

The diplomas at the Institute of Design are characterised by variety and breadth. The diploma projects are typically initiated and developed by the students, and they are free to explore different themes and formats. These can be creative explorations, product development and theoretical projects, or collaborations with commercial companies, public services or researchprojects. Diplomas can also be discursive design projects that seek to raise questions or challenge societal or cultural issues. Often our diplomas are ‘hybrids’ that bring together different methods and actors, or span across our different design specialisations.

The purpose of the diploma is multi-layered. The students have to bring together what they have learned throughout their education to define and develop their own project. A challenge here is how the project is followed through, how it is developed and how it is executed as a design project. In the scope of the Master, the diploma is a relatively large project that demands that the student is self-driven, organised, structured and creative. At the same time, the diploma is a possibility for the student to explore his or her own identity as a designer, to research topics she or he finds interesting, or to challenge the students acquired skills and methods. The diplomas should therefore be understood holistically as projects where the students get to choose their own themes, approaches and processes, but where the challenge is also about organising and developing the project itself. Defining and developing the scope and plan for the project is done both in the project-description (diploma programme), as well as throughout the process.

It is important to note that in doing a holistic evaluation of the diplomas, the focus should be on the project itself rather than how closely it follows the initial description or diplomaprogramme.

Learning outcome

KNOWLEDGE

By completing a diploma the students base of knowledge will be about:

-design methods, materials, technologies and tools

-design history in related field

-research methods, design processes

-use of users and targets groups in projects

SKILLS

-be able to develop design solutions through artistic and scientific research, concept visualization, co-working and finalizing a project.

-master design-driven methods, tools and ways of expression, and be able to use this in a creative process, in a goal-oriented, professional and experimenting way.

-be able to reflect on the relationship between content and the project and the wider world.

-be able to communicate both process and end result in a good way.

GENERAL COMPETENCE

-be able to communicate values and concepts and inspire dialog and interdisciplinary processes through a wide range of design methods and tools.

-be able to perform a set of professional roles and cooperate well with other occupational groups.

-be able to reflect on own performance and deliveries and stretch beyond own limits.

-take responsibility for own learning and academic progression, be able to transfer knowledge into other fields.

- be considerate on own contribution and ethical questions at hand.

 

Evaluation

The students deliver their diplomas in the form of their collected outputs, a presentation and a report. The outputs can be a variety of formats; models, prototypes, installations, diagrams, visualisations, mappings etc. The diploma report should give an overview of the project, the process, the possible outcomes (impacts) and the student’s reflections. The report should not be evaluated on its own, but as giving an overview of the project. The students also deliver a 20-minute public presentation of their diploma on the day of the evaluation. The sensors shall evaluate the compete diploma project delivery consisting of the students collected outputs, their report and public presentation.

Evaluation process
The evaluation of the diplomas are done by an external team of sensors. This sensor-team represents the different design-directions that the students can specialise towards. All the sensors are responsible for the overall evaluation of all diplomas, but each sensor is given particular responsibility for a selection of diplomas. The sensor team is first given the diploma reports digitally. These report should give an overview of the diplomas. The reports should be read by the sensors in preparation for the evaluation at AHO. The physical outcomes of the projects is presented to the sensors at AHO. On the day of the diploma-presentations each student is given 20 minutes to present their diploma. The sensor-team then have a total of 15 minutes for questions, discussion and feedback. These 15 minutes should also include a brief summary of the sensors evaluation and overall feedback. This is a public event for the whole of the school and the intentions for this presentation-format is to facilitate dynamic discussions about the diplomas and interesting responses, as well as a learning situation for other students The sensor-team’s final evaluation is given as a written report for each project. This is delivered some time after the public presentation day.

Form of assessmentGroupingGrading scaleComment
ReportIndividualPass / failIn evaluating a diploma, the aim is to consider how the diploma has been developed as a project; including both its thematics, its processes, its outcomes and its reflections. The diplomas should be evaluated on the terms, problematics and scope that the students themselves have defined in their project. The overall diploma project is given the grades ‘pass’ or ‘fail’.
Vurderinger:
Form of assessment:Report
Grouping:Individual
Grading scale:Pass / fail
Comment:In evaluating a diploma, the aim is to consider how the diploma has been developed as a project; including both its thematics, its processes, its outcomes and its reflections. The diplomas should be evaluated on the terms, problematics and scope that the students themselves have defined in their project. The overall diploma project is given the grades ‘pass’ or ‘fail’.
Approval date: 
Thursday, November 11, 2021 - 14:30

70 110 Design Basics

Gateflow CD
Emnenavn på Norwegian Bokmål: 
GK1 Introduksjon til design - Designeren
Credits: 
20
Program of study: 
Course code: 
Level of study: 
Bachelor
Teaching semester: 
2017 Autumn
Assessment semester: 
2017 Autumn
Language of instruction: 
Norwegian
Person in charge: 
Kathinka Bene Hystad
Required prerequisite knowledge

There are no prerequisites beyond admission to the program

Course content

Basic design - Part 1 Design Basics is the first part of the basic course in design. This is a rehearsal and practice-based course that provides a general introduction to the design subject. The course includes - amongst others - an introductory orientation to the design professional. Furthermore, the course describes the different tools and methods used in design practice. In addition the course includes an integrated drawing course that focus on methodological and analytical freehand drawing. The basic course focuses primarily on the design aspects of industrial design profession through individual design assignments and an aesthetic exploration of two-and three-dimensional expressions, including the use of color. Through a series of exercises oriented towards various design processes, the student will explore various specific issues through individual work with drawing and workshop based model building based on different themes and materials, and practice visual communication skills in presentations.

Learning outcome

Knowledge On completing the course the student should have acquired knowledge of relevant methods and tools in industrial design. The student should have acquired knowledge about the application of different aesthetic effects in two-dimensional and three-dimensional expression. Skills On completing the course the student should have acquired the ability to practice basic skills such as drawing, ergonomics, model building, CAD, visual communication and presentation skills including oral presentation skills. General competence On completing the course the student should have acquired a basic aesthetic awareness and formalize sensitivity. The student should have acquired experience with the use of different materials through exploration of different materials intrinsic properties.

Working and learning activities

Aesthetics; Through exercises and discussions Designerly approach; Through lectures, discussions and reviews Tools and methods; Through introductory lectures and tutorials Communication; Lectures, tutorials and reviews Material Understanding; Through exploration and experimentation Skills; independent work

Curriculum

Per Farstad: Industridesign - 2. utgave  Universitetsforlaget, ISBN 978-82-15-01310-7                                                       

Rowena Reed Kostellow: Elements of Design  and the Structure of Visual Relationships, by Gail Greet Hannah. Exercises in Three-Dimensional Design. Princeton Architectural Press, New York. ISBN: 1-56898-329-8

 

Anbefalt støttelitteratur:

Cheryl Akner-Koler: Three-dimensional visual analysis Konstfack, ISBN 91-87176-16-5 Anskaffes ved henvendelse til Konstfack, University College of Arts, Crafts and Design, Stockholm www.konstfack.se

Cuffaro m. Flere: The Industrial Design, Reference + Spesification Book, Rockport Publishers 2013, ISBN 978 1 59253 847 8

Koos Eissen & Roselien Steur: Sketching Product Design Presentation Bispublishers ISBN 978 90 6369329 9 (utgitt 2014!) www.sketching.nl

Paul Rodgers: Product Design. Portfolio Laurence King Publishing 2011 ISBN 9781856697514 Veldig god, aktuell og oversiktlig innføring i design thinking.

Erik Lerdal: Slagkraft, håndbok i ideutvikling Gyldendal, ISBN 978-82-05-36286-4

GRIP; En veileder i miljøeffektiv produktutvikling for industridesignere og andre produktutviklere (GRIP), Kompendie tilgjengelig som PDF på Moodle, samt på biblioteket

Rune Monö: Design for Product understanding – The Aesthetics of Design from a Semiotic Approach Rune Monö an Liber AB, ISBN 91-47-01105-x

Erik Olofsson, Klara Sjølen: Design sketching   http://www.designsojourn.com/good-books-on-design-sketching/

Eissen, K. & Steur, R (2011) ‘Sketching: The Basics’. BIS publishers. ISBN 9789063692537

Klara Sjölén and Allan Macdonald: Learning Curves http://www.designsketching.com/learningcurves.php 978-91-633-8952-8

Mike Baxter: Product Design – Practical methods for the systematic development of new products Stanley Thornes Publishers Ltd, ISBN 0-7487-4197-6

Carl Liu: Design book - Koos Eissen, Roselien Steur: Sketching 5th print - Drawing Techniques for Product Designers http://www.amazon.com/gp/product/9063691718?ie=UTF8&tag=designsojourn-20&linkCode=as2&camp=1789&creative=9325&creativeASIN=9063691718

Dick Powell: Presentation Techniques http://www.amazon.com/gp/product/0316912433?ie=UTF8&tag=designsojourn-20&linkCode=as2&camp=1789&creative=9325&creativeASIN=0316912433

Yoshiharu Shimizu: Creative Marker Techniques: In Combination With Mixed Media  http://www.amazon.com/gp/product/476610580X?ie=UTF8&tag=designsojourn-20&linkCode=as2&camp=1789&creative=9325&creativeASIN=476610580X

Vurderinger:
Form of assessment:Other assessment method, define in comment field
Grouping:Individual
Grading scale:-
Comment:
Form of assessment:Exercise
Grouping:Individual
Grading scale:Pass / fail
Comment:
Form of assessment:Portfolio assessment (Vurderingsmappe)
Grouping:Individual
Grading scale:Pass / fail
Comment:
Form of assessment:Project assignment
Grouping:Individual
Grading scale:Pass / fail
Comment:
Form of assessment:Portfolio assessment (Vurderingsmappe)
Grouping:Individual
Grading scale:Pass / fail
Comment:
Form of assessment:Project assignment
Grouping:Individual
Grading scale:Pass / fail
Comment:
Form of assessment:Other assessment method, define in comment field
Grouping:Individual
Grading scale:Pass / fail
Comment:
Workload activityComment
Attendance
Forventet arbeidsinnsats:
Workload activity:Attendance
Comment:
Authors: 
Reier Møll Schoder
Approval date: 
Wednesday, April 19, 2017 - 10:00
Approval signature: 
Empty by purpose

70 120 GK2 Introduction to design

Gateflow CD
Emnenavn på Norwegian Bokmål: 
GK2 Design i Kontekst
Credits: 
24
Program of study: 
Course code: 
Level of study: 
Bachelor
Teaching semester: 
2018 Spring
Assessment semester: 
2018 Spring
Language of instruction: 
Norwegian
Year: 
2018
Person in charge: 
Kathinka Bene Hystad
Required prerequisite knowledge

Bestått Gjennomført GK1 Introduksjon til Design

Course content

Grunnkurs design - del 2, Design i kontekst er andre del av grunnkurset i design. Dette kurset bygger videre på høstens kurs GK1 Introduksjon til design. Hovedfokus i vårens kurs ligger på inkluderende designprosesser og øving i teknikker og metoder for produktutvikling. Forståelsen for produktutvikling forsterkes gjennom innføring til materialteknologi knyttet til materialvalg og produksjon. Kurset bygger videre på de verktøy og metoder som ble presentert og øvet i GK1. Samtidig gis studentene en større oversikt over faget i kontekst gjennom bransjeinnsikt og innføring til de ulike retningene; interaksjonsdesign, tjenestedesign og systemorientert design. Kurset viderefører introduksjonen til industridesign som designfag, samt orienterer studenten om de øvrige fordypningsretningene interaksjonsdesign, tjenestedesign og systemorientert design. Kurset bygger på de verktøy og metoder som ble presentert og øvet i del 1 av grunnkurset. Kurset inneholder en integrert tegnemodul som øver metodisk og analytisk frihåndstegning, der studenten øves i relevante tegneteknikker for produktutvikling, visualisering og kommunikasjon i design.  Studentene bygger videre på visuell kommunikasjon gjennom utarbeiding av egen Portfolio. Grunnkurset fokuserer primært på de formgivnings-messige sidene av industridesignfaget, gjennom individuell formgivning og en estetisk utforsking, i to- og tredimensjonale uttrykk. Kurset inneholder også en modul i 3D formanalyse og komposisjon med digitale verktøy.  Gjennom et lengre designprosjekt skal studenten få erfaring med å gjennomføre en designprosess i ulike faser frem mot et ferdig utviklet produkt som presenteres gjennom bruk av visuelle kommunikasjons-hjelpemidler i en endelig sluttpresentasjon.

Learning outcome

Kunnskaper

  • Kunnskap om inkluderende designprosesser og tilhørende metoder
  • Kunnskap om formanalyse, komposisjon og estetikk
  • Kunnskap om materialteknologi og grunnleggende materialegenskaper

Ferdigheter

  • Grunnleggende ferdigheter for gjennomføring av en designprosess.
  • Økte ferdigheter i kreative teknikker og konseptualisering
  • Økte tegneferdigheter med fokus på visualisering og kommunikasjon i design.
  • Kunnskap og ferdigheter innen blandede tegneteknikker med Adobe Photoshop
  • Økt bevissthet og ferdigheter i formgivning med erfaring i bruk av estetiske virkemidler i todimensjonale og tredimensjonale uttrykk.
  • Ferdigheter innen visuell og mulig kommunikasjon.
  • Grunnleggende ferdigheter i 3D programvare med SolidWorks
  • Økte ferdigheter innen modellbygging samt erfaring fra 3D printing

Generelt

  • Forståelse av designfaget i kontekst og eget ståsted som designer.
  • GK2 sammen med GK1 gir studenten generell kompetanse innen design med utgangspunkt i produktdesign. Dette legger grunnlaget for å kunne tilegne seg og anvende kunnskap på en relevant og selvstendig måte videre i studiet.  
Working and learning activities

Kurset består av 4 hovedtema med tilhørende moduler som alle må beståes frittstående for å få godkjent semesteret.

Designbransjen og designeren (20% vektig)

  • Profesjonsuke, med innføring til bransjen og fagområdene
  • Just Make It, arbeid med personlig designprosjekt
  • Personlig Designhåndbok, gjennom semestret
  • Personlig Portfolio

Tegneundervisning (20% vekting)

  • Løpende tegneundervisning gjennom semesteret
  • Visualisering med Photoshop

3D Formanalyse og 3D Konstruksjon (30 % vekting)

  • Materiallære og produksjonsteknologi
  • Formanalyse i leire
  • Solid Works kurs
  • Produksjon med Additiv Manufacturing

Designprosjekt (30% vekting)

  • Inkluderende designprosesser
  • Velferdsteknologi

Undervisningsform:

Undervisningen bygges opp med forelesninger, prosjekter, øvingskurs og studioundervisning. Det legges opp til både individuelt og gruppevis arbeid. Det forventes at studentene selv anvender kunnskap fra forrige semester og det legges mindre vekt på workshops. Ferdigheter i muntlig og visuell kommunikasjon øves gjennom fremlegging av eget arbeid. Det legges vekt på prosjektenes relevans i en samfunnsmessig kontekst og kontakt med eksterne aktører er sentralt. 

Krav til arbeidsinnsats:

Kurset har en høy grad av obligatorisk deltakelse på forelesninger, veiledning, gjennomganger og presentasjoner. Studenten må beregne å delta i undervisningen daglig i kjernetiden fra kl 09:00-16:00. Fravær ved obligatoriske aktiviteter beregnes som manglende progresjon i studiet og gir tekk i forhold til evalueringen av studentens arbeid. 

Hvis en eller flere av modulene ikke godkjennes innen tidsfristen i semesteret, gis studenten anledning til å supplere arbeidet (i henhold til AHOs masterforskrift). Det kreves da i tillegg dokumentasjon av alt arbeidet i designprosessen frem til sluttresultat. Dette for evaluering av innsats og progresjon i modulen.

Curriculum

Tilhørende pensumlitteratur og artikler med fokus på formgivning og designprosesser generelt og inkluderende designprosesser og velferdsteknologi spesielt. 

Vurderinger:
Form of assessment:Portfolio assessment (Vurderingsmappe)
Grouping:Individual
Grading scale:Pass / fail
Comment:
Form of assessment:Project assignment
Grouping:Group
Grading scale:Pass / fail
Comment:
Form of assessment:Project assignment
Grouping:Individual
Grading scale:Pass / fail
Comment:
Workload activityComment
Attendance
Forventet arbeidsinnsats:
Workload activity:Attendance
Comment:
Approval date: 
Wednesday, October 25, 2017 - 12:00
Approval signature: 
Rachel Troye

70 123 GK 2 Design and Culture

Gateflow CD
Emnenavn på Norwegian Bokmål: 
GK2 Design og samtid
Credits: 
6
Program of study: 
Course code: 
Level of study: 
Master
Teaching semester: 
2018 Spring
Assessment semester: 
2018 Spring
Language of instruction: 
Norwegian
Year: 
2018
Required prerequisite knowledge

Det kreves ingen forkunnskaper utover opptakskrav i studieprogrammet.

Course content

Emnet Design, Samtid og historie gir en bred kunnskap om design – og kunsthistorie i relasjon til vår samtid. Grunnleggende spørsmål som hva design er, og har vært blir grundig drøftet. Emnet innledes med en kortfattet innføring i kunsthistorien fra antikken frem til og med romantikken. Deretter vil fokus flyttes over til et mer designhistorisk og teoretisk fokus. Emnet favner en dyptgående gjennomgang av viktige designhistoriske epoker, perspektiver, strømninger og episoder fra fremveksten av moderne design på slutten av 1800-tallet til popdesign og postmodernisme på 1980 og 90-tallet, fortsatt med et sideblikk til kunstens verden. Emnet favner både forelesninger av fast kursansvarlig, og gjesteforelesninger. Dette for at studentene skal komme i berøring med mange ulike innfallsvinkler og stemmer.

Learning outcome

Studentene skal lære: • ha bred innsikt i sentrale diskurser og teoretiske perspektiver knyttet til samtidens design og kunst. • På en selvstendig måte å reise interessante problemstillinger på bakgrunn av en designteoretiske eller estetisk tema, og å formulere dekkende visuelle responser. • kunne oppsøke, hente og utnytte kunst og designreferanser fra ulike kilder.

Working and learning activities

Emnet formidles: • Gjennom forelesninger (2 -3 timer hver mandag morgen) • I tillegg er det satt av tid til selvstudie. • Til begge emner hører et teoretisk pensum, der studentene leser og fremlegger alt fra historisk oversiktsverker, filosofi til eststiske og designteoretiske perspektiver som skal berike deres forståelse, og utvide deres horisont. Teoretiske tekster hentet fra nevnte pensum leses av studentene individuelt eller gjennom kollokviearbeide. Hver uke fremlegger en gruppe en utvalgt tekst som er relevant for den dagens forelesning. • Begge emner avsluttes med innlevering av arbeidsbok, der oppgaven er å trekke ut vesentlige punkter fra et omfattende historisk eller teoretisk stoff, og å selv klare å reise en problemstilling i forhold til dette materialet, som studentene skal svare på visuelt i arbeidsboken. Det kreves av studentene at de: • Er tilstede i undervisningen aktivt deltakende, eller lyttende • At de fremlegger en utdelt tekstpassasje for kursleder og resten av gruppen en til to ganger i løpet av hvert semester • Leverer skriftlig arbeid/mappe innen angitt frist.

Form of assessmentGroupingGrading scaleComment
Portfolio assessment (Vurderingsmappe)IndividualPass / fail
Vurderinger:
Form of assessment:Portfolio assessment (Vurderingsmappe)
Grouping:Individual
Grading scale:Pass / fail
Comment:
Workload activityComment
Attendance
Forventet arbeidsinnsats:
Workload activity:Attendance
Comment:
Approval date: 
Wednesday, October 25, 2017 - 12:00
Approval signature: 
Rachel Troye

70 130 GK3 Interactive Products

Gateflow CD
Emnenavn på Norwegian Bokmål: 
GK3 Interaktive Produkter
Credits: 
24
Program of study: 
Course code: 
Level of study: 
Bachelor
Teaching semester: 
2018 Autumn
Assessment semester: 
2018 Autumn
Language of instruction: 
Norwegian
Year: 
2018
Person in charge: 
Einar Sneve Martinussen
Required prerequisite courses: 
70 110 Design Basics
70 120 GK2 Brukersentrert design
Required prerequisite knowledge

Passed courses mentioned in prerequisite knowledge or equivalent.

Course content

The course gives students an introduction to the field of interaction design. Interaction design is about designing how we use and experience technology. Interaction designers develop digital products and interfaces, such as mobile apps, games, online services and social media. The field is closely connected to digital developments in society, and is an increasingly important part of the work of designers. The course provides an introduction to digital materials and design methods used to create experiences and expressions through technology. Traditional design materials like wood and plastic are used in the design of interactive products, but also technical materials and tools such as electronics, user data and programming.

The course focuses on products at the intersection between the physical and the digital, and thereby builds on practical and aesthetic skills acquired in previous courses. In addition to providing an introduction to interaction design, the course also addresses the relationship between culture, design, communication and technology. We ask: How can design shape our digital lives? How can design be used to understand and interpret technology creatively, and thereby create good user experiences and aesthetic expressions?

Learning outcome

KNOWLEDGE

  • The course is intended to give students a basic understanding of the field of interaction design, including terminology, history and discussions.
  • Students shall be familiar with and be able to consider the possibilities and challenges that interactive technology provides in a broader design context, for example in product and service development.
  • The course shall give students an insight into the relationship between culture and technology, and discuss how they relate to design.
  • The students will encounter topics relating to the use of technology in a cultural and social perspective, through discussions of innovation and the user experience, among other things.

SKILLS

  • The students will be given an insight into materials and technology used in interaction design, focusing on exploration and interpretation through practical projects. The main focus is on giving the students an introduction to and practice in basic interaction design skills.
  • The students are given an insight into and practice in tools and methods used to design interactions through aesthetic expressions and experiences over time. Through projects and exercises, students will be given an introduction to the practical skills needed to design interactive technologies, including electronics, programming and the interpretation and visualisation of data.

 

GENERAL COMPETENCE
 Projects and workshops provide the students with practice in the skills needed for creative experimentation and testing through different forms of sketches and prototypes. The course will also give students training in communication through different media used to communicate interactive products, such as digital graphics, film and photography.

 

Working and learning activities

The course takes a practical approach to interaction design and is taught through a series of projects and workshops. Emphasis is placed on providing an overview of interactive possibilities and practical experimentation. The students will be introduced to electronics, computer visualisation, film, photography and web development, among other things. The focus will be on creative experimentation, prototyping and testing, rather than technical in-depth knowledge. The course consists of a large amount of group work, but also individual exercises. The practical parts of the course are complemented by a number of lectures and conversations with designers and specialists in the field.

Workload activity. Throughout the semester, the students will prepare, submit and present a series of projects and exercises. They shall also be documented online. Documentation and presentation requirements apply. The students must present and submit all projects in order to pass the course. The grade is set based on their development, process and results.

Reading list, workshop, excursions and other support: The course will teach the students how to use simple electronics. Necessary electronics kits must be ordered by the individual students. This will be organised at the start of the semester

Curriculum

The website for the course will contain a list of required reading that students follow through the semester.

Form of assessmentGroupingGrading scaleComment
Portfolio assessment (Vurderingsmappe)IndividualA-F All submissions, presentations and assignments will form part of the assessment basis for the course, in the form of a portfolio assessment. All projects must be submitted online by the end of the course. For group work, all students are required to document their own contribution to the work, and this documentation will form part of the assessment basis.
Vurderinger:
Form of assessment:Portfolio assessment (Vurderingsmappe)
Grouping:Individual
Grading scale:A-F
Comment: All submissions, presentations and assignments will form part of the assessment basis for the course, in the form of a portfolio assessment. All projects must be submitted online by the end of the course. For group work, all students are required to document their own contribution to the work, and this documentation will form part of the assessment basis.
Authors: 
Einar Sneve Martinussen
Approval date: 
Thursday, June 1, 2017 - 11:00
Approval signature: 
Empty by purpose

70 132 GK3 Design History 2

Gateflow CD
Emnenavn på Norwegian Bokmål: 
GK3 Designhistorie 2
Credits: 
6
Program of study: 
Course code: 
Level of study: 
Bachelor
Teaching semester: 
2018 Autumn
Assessment semester: 
2018 Autumn
Language of instruction: 
Norwegian
Year: 
2018
Required prerequisite courses: 
70 123 G2 Design history
Required prerequisite knowledge

Completed 70 123 GK2 Design History 1 or the equivalent.

Course content

The course provides broad knowledge of design and art history in relation to the present. Fundamental questions about what design is and has been will be discussed thoroughly. The course starts with an introduction to topics in art and design history, from ancient times until Romanticism. The focus then shifts to a review of important eras, perspectives, movements and episodes in design history, from the Arts and Crafts movement and the emergence of modern design in the late 1800s, to pop design and postmodernism in the 1980s and 1990s, still with an eye on the world of art. The course concludes with a contemporary review of how design history has developed from the turn of the millennium until today, focusing on the media and information revolution. The course will deal in depth with topics such as fair trade and sustainable design. The course does not aim to be exhaustive, but will focus on a complex set of aesthetic, philosophical and political motivations that have shaped art and design from industrialism until today.

Learning outcome

KNOWLEDGE

After completing the course, the students are expected to have:

  • Knowledge of the different eras of design history.
  • An overview of important designers and important iconic objects from the history of art and design.
  • Broad insight into key discourses and theoretical perspectives relating to contemporary art and design.

SKILLS
The students shall learn how to:

  • Analyse and give an account of styles and eras, orally and in writing.
  • Place contemporary design in a historical perspective.
  • See themselves, their professional practice and their stance as designers in perspective.
  • Independently raise interesting issues based on design theory or aesthetic topics.
  • Produce adequate visual responses to theoretical or historical challenges.
  • Give an account of and discuss theoretical texts.

 

GENERAL COMPETENCE

  • One of the main goals of the course is to develop students’ understanding of their surroundings, and to raise their awareness of the importance of surroundings and the design of objects. As future producers of images, spaces, objects, visual expressions and social situations, it is important that the students develop an awareness of what they bring to life, not least considering the fact that we live in a visually overstimulated and frenzied consumer culture, which gives grounds for problematising the ever increasing production of materials and visual products. 

 

 

Working and learning activities

The course Design History 1 is taught in the form of:

  • Lectures (2–3 hours every Monday morning)
  • Students are also expected to study on their own.
  • Self-study and reading texts are an important part of the course. The course includes a reading list. 
  • At the end of the semester, the students shall submit a physical portfolio in which they have formulated visual ‘responses’ to theoretical issues relating to the different lectures.
Form of assessmentGroupingGrading scaleComment
Portfolio assessment (Vurderingsmappe)IndividualPass / fail • Submit physical portfolio • Submit a written discussion (essay) on a text from the reading list
Vurderinger:
Form of assessment:Portfolio assessment (Vurderingsmappe)
Grouping:Individual
Grading scale:Pass / fail
Comment: • Submit physical portfolio • Submit a written discussion (essay) on a text from the reading list
Workload activityComment
Attendance A 80% attendance at lectures is expected.
Forventet arbeidsinnsats:
Workload activity:Attendance
Comment: A 80% attendance at lectures is expected.
Authors: 
Reier Møll Schoder
Rachel Troye
Approval date: 
Wednesday, April 19, 2017 - 10:15
Approval signature: 
Empty by purpose

70 141

Gateflow CD
Emnenavn på Norwegian Bokmål: 
GK4 - Industridesign i kontekst
Credits: 
24
Program of study: 
Course code: 
Level of study: 
Master
Teaching semester: 
2019 Spring
Assessment semester: 
2019 Spring
Language of instruction: 
Norwegian
Person in charge: 
Steinar Killi
Required prerequisite knowledge

Gjennomført alle emner i GK1, GK2 og GK3, ved å ha oppfylt krav til oppmøte og innleveringer.

 

 

 

Course content

Industridesigneren jobber innenfor flere kontekster; med bedrifter, deltar i konkurranser, som entreprenører og i forskningsteam. Industridesign i kontekst utforsker disse mulighetene gjennom raske moduler på tre uker. Alle har fysiske produkter som sluttleveranse, men prosess og hensikt er forskjellig. Samtidig søkes det å gi innsikt i de forskjellige produksjonsprosessene som er tilgjengelig i dag. Formgiving og oppøvelse av estetiske ferdigheter er sentralt i alle modulene.

Learning outcome

KUNNSKAPER

Studentene skal kunne anvende kjente tilvirkningsmetoder som:

  • Sprøytestøping
  • Ekstrudering
  • Formblåsing
  • Additive manufacturing/3D  printing

FERDIGHETER
Studentene skal kunne anvende metoder som:

  • Gigamapping,
  • AICE
  • 3B analyse
  • Merkevare bygging
  • Skissing  
  • CAD øves med høy intensivitet gjennom hele kurset.

     

GENERELL KOMPETANSE

  • Kjennskap til forskjellige kontekster en industridesigner kan jobbe i
  • Ulike produksjonsprosessers innvirkning på design prosessen
Working and learning activities

Undervisningen bygges opp med forelesninger, korte prosjekter over en dag og lengre prosjekter over 3 uker. Det legges opp til både individuelt arbeid og gruppearbeid. Kurset inneholder også diverse workshops og datakurs.

Det er lagt opp til en ekskursjon hvor Norske industribedrifter på Vestlandet besøkes. Turen er frivillig, de som ikke deltar vil få alternative relevante arbeidsoppgaver.

Kurset består av 5 moduler med hvert sitt separate prosjekt. Hver modul har en avsluttende innlevering som sensureres med karakteren A-F. Sluttkarakteren for semesteret er et snitt av disse karakterene. 

Form of assessmentGroupingGrading scaleComment
Project assignment-A-F
Vurderinger:
Form of assessment:Project assignment
Grouping:-
Grading scale:A-F
Comment:
Workload activityComment
Attendance
Forventet arbeidsinnsats:
Workload activity:Attendance
Comment:
Authors: 
Steinar Killi
Approval date: 
Wednesday, October 25, 2017 - 12:00
Approval signature: 
Rachel Troye

70 142

Gateflow CD
Emnenavn på Norwegian Bokmål: 
GK4 Designteori 1
Credits: 
6
Program of study: 
Course code: 
Level of study: 
Master
Teaching semester: 
2019 Spring
Assessment semester: 
2019 Spring
Language of instruction: 
Norwegian
Person in charge: 
Lise Amy Hansen
Required prerequisite knowledge

Gjennomført alle emner i GK1, GK2 og GK3 ved å ha oppfylt krav til oppmøte og innleveringer.

 

 

 

Course content

Kurset gir en grunnleggende introduksjon til designteori i dag. Design settes inn i større kontekster, hvor designs tverrfaglige problemstillinger blir diskutert og satt i sammenheng med studentenes erfaringer og behov som designere.

Kurset gir innsikt i teoretiske og metodiske tilnærminger relevante for designfaget gjennom foredrag og diskusjoner, samt praktiske og skriftlige oppgaver. Gjesteforelesere som er utøvende designere, samt designteoretikere, inviteres for å engasjere og vise studentene mangfoldet i teoriutøvelse og relevans. Foredragene vil ta studentene gjennom designarbeider, metoder og strategier for å anvende teori i sitt eget virke som designere. Oppgaver blir om mulig relatert til studioarbeidet, som løper samtidig.

Kurset vil gi et designteoretisk grunnlag med fokus på hovedtemaene: teori for design, artikulasjon, semiotikk, estetikk, etikk og ansvar, inkludering og bærekraft. Hvert tema vil gi informerte utgangspunkter til videre studie i et variert og ekspansivt designfagfelt. Debatter inviterer og utfordrer studentene til selvstendig refleksjon om designfaget utover studiopraksis.

Learning outcome

KUNNSKAPER

• Studentene skal ha kunnskap om sentrale underliggende og kontekstuelle temaer i designfaget, om sentrale personer og tekster og om designarbeider og designere som omhandler disse. 

• Kurset vil utfordre og bevisstgjøre studentene som fremtidens designere ved å problematisere deres rolle.

• Vi diskuterer designfaget i forhold til inkludering, etisk ansvar og samfunnsmessig innvirkning.

FERDIGHETER
• Studentene skal være i stand til å sette spesifikke designoppgaver i en større kontekst og se relevansen av designteoretiske temaer i eget virke.

• Utvikle en egen stemme og en kritisk tilnærming til dagens og fremtidige problemstillinger.

• Kunne kommunisere reflektert i debatt, visuelt og skriftlig.

 

GENERELL KOMPETANSE
• Etter endt kurs skal studenten forstå det teoretiske underlaget for grunnleggende designprosesser og metoder.

• Studenten skal få en forståelse og innsikt i oppbygging av ulike retningene i designfaget.

• Studentene skal ha en forståelse for at det finnes ulike tilnærminger til designfaget (historisk, kultur, etisk, metodisk, teknisk, økonomisk m.m.).

• Studentene skal kunne forholde seg til et sammensatt standpunkt i designfaget og kunne se sitt eget faglige ståsted og utøvelse i perspektiv.

Working and learning activities

Forberedende lesing, foredrag (fra interne og eksterne) med oppfølgene oppgaver (individuelle og i plenum, praktiske og skriftlige), diskusjoner, korte presentasjoner, samt strukturert debatt.

Curriculum

Kurset har en kurshylle i biblioteket med utvalgt litteratur tilgjengelig til utlån. Studentene vil også få utlevert essays, artikler og bokkapitler fortløpende i kurset, som også vil være tilgjengelig på Moodle.

Mandatory courseworkCourseworks requiredPresence requiredComment
Exercise Required
Obligatoriske arbeidskrav:
Mandatory coursework:Exercise
Courseworks required:
Presence required:Required
Comment:
Form of assessmentGroupingGrading scaleComment
Project assignmentIndividualA-F
Vurderinger:
Form of assessment:Project assignment
Grouping:Individual
Grading scale:A-F
Comment:
Workload activityComment
Attendance
Forventet arbeidsinnsats:
Workload activity:Attendance
Comment:
Authors: 
Berit Skjærvold
Approval date: 
Wednesday, October 25, 2017 - 12:00
Approval signature: 
Rachel Troye

70 152 GK5 Identity and Servicedesign

Gateflow CD
Emnenavn på Norwegian Bokmål: 
GK5 Identitet og tjenestedesign
Credits: 
24
Program of study: 
Course code: 
Level of study: 
Master
Teaching semester: 
2019 Autumn
Assessment semester: 
2019 Autumn
Language of instruction: 
Norwegian
Person in charge: 
Vera Pahle
Required prerequisite courses: 
70 110 Design Basics
70 120 GK2 Brukersentrert design
70 130 GK3 Interaktive produkter
70 141 GK4 Industridesign i kontekst
Required prerequisite knowledge

Completed courses under prerequisit knowledge or equivalent.

Course content

The course is an introduction to service design and brand identity, focusing on experience design. In the course of the semester, the students will develop a brand in a relevant topic defined at the start of the semester. The students shall develop a design solution in response to the assignment. The goal is to develop their own brand concept, and to communicate values and identity in a new brand through experience, service and touchpoints as a product and/or interaction and visual identity. Emphasis is placed on the process and methods, and the process shall be documented in a written report at the end of the semester.

Learning outcome

KNOWLEDGE

After completing the course, the student is expected to have knowledge of:

  • brand theory: strategy, vision, values, competitors etc.
  • how to develop a brand concept
  • how to develop a service concept that translates the brand values into a relevant service experience
  • how to develop and design a visual identity
  • how to develop and design a customer journey
  • how to develop and design other relevant touchpoints
  • how to develop and design a product and/or interaction (prototype)
  • basic knowledge of the AT ONE service design method (Actor, Touchpoints, Offerings, Needs, Experiences)

SKILLS
The students shall:

  • be able to describe their own brand concept
  • have knowledge of what a brand strategy includes
  • be able to use user-oriented methods to develop their own brand and service
  • be able to define possible target groups and competitors for their own brand and service
  • have knowledge of positioning in relation to target groups
  • know methods for developing a service and visualising it through a service journey and in relation to the desired experience
  • have knowledge of how the service journey can be used to map an existing customer experience and as a method of designing and planning a new customer experience
  • know methods for developing a visual identity in line with an overriding strategy

     

    GENERAL COMPETENCE
    The students shall learn how to develop brands and services, and what role they play in society today. The students shall then develop critical thinking on a given topic, and master the basic principles involved in the development of a brand concept

     

Working and learning activities

The teaching is studio-based and centred on a main project to be carried out in the course of the semester. The students work individually. The course consists of lectures, including theory lectures, workshops, excursions, company visits, and individual and group supervision. The course comprises three reviews in addition to a final presentation that includes a report. The students must pass all reviews and the final delivery to be awarded a grade

Curriculum

The course has a compulsory compendium, in addition to the list of recommended literature.

Mandatory courseworkCourseworks requiredPresence requiredComment
Exercise2Required 2 mandatory deliveries + presentation at two mid-term reviews, must be submitted and presented in order to pass the course
Obligatoriske arbeidskrav:
Mandatory coursework:Exercise
Courseworks required:2
Presence required:Required
Comment: 2 mandatory deliveries + presentation at two mid-term reviews, must be submitted and presented in order to pass the course
Form of assessmentGroupingGrading scaleComment
Portfolio assessment (Vurderingsmappe)IndividualA-F Final report, presentation at the final reviews and exhibition material will althogether be part of the assessment.
Vurderinger:
Form of assessment:Portfolio assessment (Vurderingsmappe)
Grouping:Individual
Grading scale:A-F
Comment: Final report, presentation at the final reviews and exhibition material will althogether be part of the assessment.
Workload activityComment
Attendance The students are expected to be present in the studio daily from 09.00-16.00
Forventet arbeidsinnsats:
Workload activity:Attendance
Comment: The students are expected to be present in the studio daily from 09.00-16.00
Approval date: 
Tuesday, April 23, 2019 - 10:00
Approval signature: 
Empty by purpose

70 153 GK5 Design Theory II

Gateflow CD
Emnenavn på Norwegian Bokmål: 
GK5 Designteori II
Credits: 
6
Program of study: 
Course code: 
Level of study: 
Master
Teaching semester: 
2019 Autumn
Assessment semester: 
2019 Autumn
Language of instruction: 
Norwegian
Person in charge: 
Lise Amy Hansen
Required prerequisite courses: 
70 142 GK4 Design Theory 1
Required prerequisite knowledge

Completed course listed under prerequisited knowledge or equivalent.

Course content

The course builds on Design Theory 1 and concerns how knowledge of design is used in research. The course provides a basis for understanding what design research can be today and how it is relevant to design practice.

The course provides a basis for using theoretical and methodological approaches that are relevant to the design discipline today. Interdisciplinary issues are addressed through practical workshops with design practitioners and theorists in order to motivate the students and encourage them to be independent in relation to the diversity of theoretical perspectives. The course underpins and develops a critical approach to the students’ studio practice and their position as designers over and above their practice. The students will develop a critical and nuanced understanding of design through workshops on criticism and communication, ethics and culture.

The course aims to get students to relate to a complex design practice through exercises in ethics and history, aesthetics and method, communication and cooperation. The design discipline is often practised in close cooperation with other disciplines that build on other theories, priorities and principles. The goal of the course is to strengthen design students’ ability to reflect on and communicate their own practice and discipline.

Learning outcome

KNOWLEDGE

• The students shall be able to find information about important underlying topics in the design discipline and important persons, texts, design works and designers relating to these topics.

• A critical approach to the diversity of sources in design and design theory.

SKILLS
• Create an understanding of the students’ own position in the field, and of the underlying principles, systems, attitudes and mechanisms of design.
• The course will strengthen designers’ ability to work with other disciplines and unfamiliar practitioners.
• Use strategies and methods to find out how to design for new situations and unfamiliar practitioners by finding and using relevant research and theory.
• The students shall also be capable of finding references in literature as well as relevant design and designers to form a critical approach to design topics and issues.

• The students shall be capable of formulating good questions and be able to substantiate and justify them based on their own field.

 

GENERAL COMPETENCE
• The students shall be capable of relating to different points of view in the design discipline and seeing their own professional stance and practice in perspective.

• The students shall – through exercises and discussions – have the ability to become engaged in, articulate and discuss design topics.

• The students shall have acquired a repertoire of methods and strategies they can use to actively gain insight into key discourses and theoretical perspectives relating to design today and in future.

 

 

Working and learning activities

Preparatory reading, lectures (by internal and external lecturers) with follow-up assignments (individual and in plenary sessions, practical and written), discussions, brief presentations and structured debates. Workshops with design practitioners and theorists.

Evaluation

Compulsory submission of course assignments on Moodle and a written assignment that reflects the student’s learning outcome.

Curriculum

There is a dedicated shelf at the library with selected course literature that students can borrow. The students will also be given essays, articles and book chapters throughout the course, which will also be available in Moodle.

Mandatory courseworkCourseworks requiredPresence requiredComment
Exercise3Required
Obligatoriske arbeidskrav:
Mandatory coursework:Exercise
Courseworks required:3
Presence required:Required
Comment:
Form of assessmentGroupingGrading scaleComment
Project assignmentIndividualA-F
Vurderinger:
Form of assessment:Project assignment
Grouping:Individual
Grading scale:A-F
Comment:
Workload activityComment
AttendanceAttendance, independent work and participation in discussions and presentations.
Forventet arbeidsinnsats:
Workload activity:Attendance
Comment:Attendance, independent work and participation in discussions and presentations.
Authors: 
Reier Møll Schoder
Nina Bjørnstad
Approval date: 
Tuesday, April 23, 2019 - 10:00
Approval signature: 
Empty by purpose

70 161

Gateflow CD
Emnenavn på Norwegian Bokmål: 
GK6 Introduksjon til Systemorientert design
Credits: 
12
Program of study: 
Course code: 
Level of study: 
Bachelor
Teaching semester: 
2019 Spring
Assessment semester: 
2019 Spring
Language of instruction: 
Norwegian
Person in charge: 
Birger Sevaldson
Required prerequisite knowledge

Gjennomført alle emner i GK1, GK2, GK3, GK4 og GK5 ved å ha oppfylt krav til oppmøte og innleveringer.

 

 

 

 

 

Course content

Systemorientert design baserer designprosess og designutvikling på systemtenkning.

Systemtenkning er helhetstenkning og å forstå hvordan elementer i en helhet opptrer i forhold til hverandre. Studentene lærer å søke en dypere forståelse av problemstilling, å utfolde designoppgavens kompleksitet og å forstå årsak og virkning av designforslagene.

Kurset ”Introduksjon til Systemorientert design & teamarbeid” (14. januar – 2. Mars 2019) skal utvikle studentenes evne til mestre fremtidig designfaglig praksis med vekt på forholdet mellom designer, designteam, oppdragsgiver og samfunn. En viktig målsetning er å se sin egen design-praksis i en helhet som inkluderer større systemer og prosesser. Kurset omhandler Systemorientert design og teamarbeid.

Birger Sevaldson vil undervise i Systemorientert designmetodikk, og Andreas Wettre vil undervise i metoder for teamarbeid.

Studentene skal arbeide i tverrfaglige team med en felles designoppgave for en ekstern partner, det blir fokus på samarbeid og kontekst. Hver gruppe skal ha deltagere fra alle tre spesialiseringer. Samtidig som teamet skal samkjøres og utvikle et helhetlig prosjekt skal enkeltstudentene ha ansvar for sitt spesialfelt. Det søkes samarbeid med andre eksterne profesjoner. Samarbeidspartner våren 2019 er Semcon Devotek ved Baard Røsvik og tema for designoppgaven er autonomi.

Learning outcome

Studentene forventes å lære systemorientert design spesielt. Studentene skal trene å samarbeide i team med forskjellig ekspertise hvor oppgaver og utfordringer løses sammen samtidig som individuelle ansvarsområder fordeles og samkjøres.

KUNNSKAPER
Gi studenten kunnskap om hvordan en designmessig praksis kan forstås og utføres.

Gi en mer bevisst forståelse av begrepet estetikk med vekt på/ut fra en organisasjons/bedrifts identitet.

Gi en større forståelse og generell kunnskap om forholdet mellom oppdragsgiver/samarbeidspartner, samfunn og designer.

Gi en grundig innføring i Systemorientert design og gigamapping. Det holdes overblikks-forelesninger i designmetodikk og grunnleggende forelesninger i teorier rundt teamwork og andre perspektiver slik som lean og agile.

FERDIGHETER
Utvikle studentens evne til å gjennomføre et selvstendig designprosjekt, samt på en profesjonell måte dokumentere prosjektets prosess og resultat ved bruk av hensiktsmessige verktøy.

Trene sensibilitet for systemer, relasjoner og konsekvenser.

Trene evnen til samarbeid i team.

Trene ferdigheter til å kommunisere prosessen og resultatet på en profesjonell måte.

 

GENERELL KOMPETANSE
Gi studentene en dypere forståelse for sammenhenger i et designprosjekt.

Gi grunnleggende kompetanse i å samarbeide med bedrift og i team og i kunnskapsgenerering og fasilitering av giga-mapping workshops.

Gjøre studentene i stand til å anvende kunnskaper og ferdigheter i kontekst.

Working and learning activities

Spesialisering og fordypning vil bli undervist gjennom prosjektarbeid sammen med eksterne samarbeidspartnere, forelesning, veiledning og i en reflekterende intern dialog. Studentene gis mulighet til å utvikle sine egne estetiske og designfaglige ferdigheter og forståelser gjennom de ulike sammenheng prosjektene er satt inn i, og ved at de får tilbakemelding fra miljøer som ofte kan ha forskjellige estetiske preferanser. Kommunikasjon og formidling av komplekse designløsninger er en viktig del av kurset og øves gjennom studentenes teamwork, presentasjoner på delgjennomganger for samarbeidspartnere og veiledere.

Systemorientert design læres gjennom forelesningsserie, workshops med konkrete oppgaver og i prosjektarbeid i dialog med bedrift og i gruppearbeid. Teamwork er sentralt.

Curriculum

Skjelten E. (2014) Complexity & Other Beasts: The Oslo School of Architecture and Design

Romm J. et. al. (2014) Practicing Systems Oriented Design: The Oslo School of Architecture and Design.

Sevaldson B. (2011) GIGA-MAPPING: VISUALISATION FOR COMPLEXITY AND SYSTEMS THINKING IN DESIGN: Nordic Design Research Conference. http://www.nordes.org/opj/index.php/n13/article/view/104/88

Sevaldson B. (2008) Rich Design Research Space: FORMakademisk vol: 1 sider: 28-44. https://journals.hioa.no/index.php/formakademisk/article/view/119/108

Lerdahl E. (2015) Slagkraftige møter: Fagbokforlaget. http://issuu.com/fagbokforlaget/docs/slag_bla?e=10085375%2F11289264
 

Form of assessmentGroupingGrading scaleComment
Portfolio assessment (Vurderingsmappe)-A-F
Vurderinger:
Form of assessment:Portfolio assessment (Vurderingsmappe)
Grouping:-
Grading scale:A-F
Comment:
Workload activityComment
Attendance
Forventet arbeidsinnsats:
Workload activity:Attendance
Comment:
Approval date: 
Wednesday, October 25, 2017 - 12:15
Approval signature: 
Rachel Troye

70 162 Design-driven field research

Gateflow CD
Emnenavn på Norwegian Bokmål: 
GK6 Design metodikk // Feltstudier
Credits: 
3
Program of study: 
Course code: 
Level of study: 
Bachelor
Teaching semester: 
2020 Spring
Assessment semester: 
2020 Spring
Language of instruction: 
Norwegian / English
Year: 
2020
Person in charge: 
Kjetil Nordby
Required prerequisite knowledge

Gjennomført alle emner i GK1, GK2, GK3, GK4 og GK5, ved å ha oppfylt krav til oppmøte og innleveringer.

Gjennomført GK6 Introduksjon til Systemorientert Design og GK6 Design Fordypning.

 

Course content

Kurset er en 2 uker intensiv modul som introduserer metoder for å planlegge, gjennomføre og rapportere innsikt fra felt studier, som en del av en designprosess. Felt studie i kurset skjer ombord et skip, hvor forskjellige arbeidere og arbeidsplasser er observert og analysert av studentene. Kurset bygger på resultater fra forskningsprosjektene UBC og ONSITE og innfører "Model for Design-Driven Field Research". Studentene vil lære hvordan man effektivt og forsvarlig kan tilegne seg og dokumentere kunnskap om bruk, brukere og brukssted ved å besøke arbeidsplasser i feltet. Det vil være fokus på hvordan man planlegger feltstudier, valg og bruk av metoder i praksis, analyse av data, dokumentasjon og deling av funn. Kurset vil i tillegg belyse feltstudienes rolle i en design prosess. Kurset legger vekt på å la studenten tilegne seg praktisk erfaring ved å gjennomføre en realistisk studie i løpet av kurset.

Learning outcome

KUNNSKAPER

  • Studenten vil forstå et sett av feltstudiemetoder fra designpraksis, human factors/ ergonomi og etnografi fagområdene
  • Studenten vil forstå koblingen mellom feltstudiemetoder og menneskelig sentrert design
  • Studenten vil forstå koblingen mellom feltstudiemetoder og innovasjonsprosesser

FERDIGHETER
Studenten skal kunne

  • planlegge, gjennomføre og rapportere innsikt fra feltstudier
  • organisere data og kommunisere relevante data gjennom rapport, workshops og muntlig presentasjon
  • bruke anledning til å være i felt i kontakt med brukere for å jobbe med design, prototyping og testing
  • jobbe i team
  • jobbe med brukerdeltakelse

 

GENERELL KOMPETANSE
Etter endt kurs skal studenten:

  • Forstå betydningen av og etiske dimensjoner av feltstudier for design
  • Planlegge effektive feltstudier
  • Forstå de viktigste metodene for å gjennomføre feltstudier
  • Organisere data fra feltstudier
  • Analyse data i team
  • Bruke feltdata i design oppgaver
  • Skrive feltstudierapporter
  • Dele innsikt fra feltstudier med andre
Working and learning activities

Prosjektet gjennomføres gjennom praktiske oppgave og teori. Den praktiske komponenten utføres sammen med bedrift.

Del 1. Introduksjon i feltstudier. Innføring i teori og praktiske erfaringer knyttet til feltstudier.

Del 2. Feltstudier i praksis. Planlegging og gjennomføring av en feltstudie knyttet til eget prosjekt.

Del 3. Feltstudier i design. Analysere, dokumentere og reflektere på feltdata for design.

Curriculum

Lurås, S., Nordby, K., 2014. Field studies informing ship’s bridge design. Presented at the International Conference on Human Factors in Ship Design and Operation, 26-27 February 2014, London, UK. https://doi.org/10.3940/rina.hf.2014.05

Introducing a 10-day course in field studies

https://medium.com/ocean-industries-concept-lab/introducing-a-10-day-course-in-field-studies-1c7566662d61  

What happens when 30 design students spend 3 days on a ship to do 9 simultaneous field studies

https://medium.com/ocean-industries-concept-lab/what-happens-when-30-design-students-spend-3-days-on-a-ship-for-a-field-study-b7f8090596d3 

 Why field studies matter in maritime design and how we do them

https://medium.com/ocean-industries-concept-lab/why-field-studies-matter-in-maritime-design-and-how-we-do-it-7a340c8f5fd9  

Field study case: design of ship engine rooms

https://medium.com/ocean-industries-concept-lab/field-study-case-design-of-ship-engine-rooms-befac78df90a  

Mandatory courseworkCourseworks requiredPresence requiredComment
Excursions Required It is mandatory to go on the fieldtrip, as this is a major part of the course content. If there is a valid reason not to take part, an alternativ task may be offered. The teachers will decide what is an acceptable reason.
Obligatoriske arbeidskrav:
Mandatory coursework:Excursions
Courseworks required:
Presence required:Required
Comment: It is mandatory to go on the fieldtrip, as this is a major part of the course content. If there is a valid reason not to take part, an alternativ task may be offered. The teachers will decide what is an acceptable reason.
Form of assessmentGroupingGrading scaleComment
Portfolio assessment (Vurderingsmappe)IndividualPass / fail Throughout the course the students are to submit written observations and reflections from every day of the course. Additionally notes, photos and videomaterial is also to be submitted.
ReportGroupPass / fail The students will receive a short written response about the quality of the report and what can be improved.
Vurderinger:
Form of assessment:Portfolio assessment (Vurderingsmappe)
Grouping:Individual
Grading scale:Pass / fail
Comment: Throughout the course the students are to submit written observations and reflections from every day of the course. Additionally notes, photos and videomaterial is also to be submitted.
Form of assessment:Report
Grouping:Group
Grading scale:Pass / fail
Comment: The students will receive a short written response about the quality of the report and what can be improved.
Workload activityComment
AttendanceThis is an intensive course and it demands daily attendance in the studio. Students are expected to be present in the studio on a daily basis at least 80% of the course in order to be able to pass the course.
Forventet arbeidsinnsats:
Workload activity:Attendance
Comment:This is an intensive course and it demands daily attendance in the studio. Students are expected to be present in the studio on a daily basis at least 80% of the course in order to be able to pass the course.
Authors: 
Kjetil Nordby
Approval date: 
Wednesday, October 25, 2017 - 12:15
Approval signature: 
Empty by purpose

70 163 GK6 Design fordypning

Gateflow CD
Emnenavn på Norwegian Bokmål: 
GK6 Design fordypning
Credits: 
15
Program of study: 
Course code: 
Level of study: 
Bachelor
Teaching semester: 
2020 Spring
Assessment semester: 
2020 Spring
Language of instruction: 
Norwegian
Year: 
2020
Person in charge: 
Einar Sneve Martinussen
Ted Matthews
Harald Skulberg
Required prerequisite knowledge

Gjennomført alle emner i GK1, GK2, GK3, GK4 og GK5 ved å ha oppfylt alle til oppmøte og innleveringer.

Gjennomført GK6 Introduksjon til Systemorientert Design.

 

 

Course content

Emnet "Design Fordypning" skal utvikle studentenes evne til å mestre fremtidig designfaglig praksis med vekt på forholdet mellom designer, oppdragsgiver samfunn. En viktig målsetning er å se sin egen design-praksis i en helhet som inkluderer større systemer og prosesser. Emnet er rettet mot faglig spesialisering og profesjonalisering.

Studentene samarbeider med en ekstern organisasjon/bedrift og kan fordype seg i Industri-, Interaksjons- og/eller Tjenestedesign. Det vil også være mulig å utforme prosjekter som går på tvers av retningene, alt etter hvilke bedrifter det samarbeides med. Prosjektene kjøres i tett kontakt med designere i bedrifter, og studentene møter den profesjonelle design-hverdagen gjennom disse.

Emnet inneholder en videreføring av undervisningen innen Industri-, Interaksjons- og/eller Tjenestedesign. Her er fokuset på profesjonalisering og samarbeid med bedrifter eller organisasjoner.

Studentene forventes å fordype seg i en eller flere av de tre hovedretningene Interaksjons-, Industri- og Tjeneste-design. Emnet har som formål både å modne enkeltstudentenes valgte spesialisering og design-praksis, og å trene evnen til å jobbe med partner-bedrifter eller -organisasjoner. I emnet er det forventet at studentene viderefører det de har lært i tidligere emne, og viser evne til å sette dette sammen på relevante måter.

Learning outcome

KUNNSKAPER
Gi studenten kunnskap om hvordan en designmessig praksis kan forstås og utføres.

Gi en mer bevisst forståelse av design-begreper med vekt på/ut fra organisasjonens/bedriftens identitet, oppgaver og formål.

Gi en større forståelse og generell kunnskap om forholdet mellom oppdragsgiver/samarbeidspartner, samfunn og designer.

 

FERDIGHETER

Utvikle studentens evne til å gjennomføre et selvstendig designprosjekt, samt på en profesjonell måte dokumentere prosjektets prosess og resultat ved bruk av hensiktsmessige verktøy.

Trene sensibilitet for relasjoner og konsekvenser.

Trene evnen til samarbeid opp mot bedrift.

Trene ferdigheter til å kommunisere prosessen og resultatet på en profesjonell måte.

 

GENERELL KOMPETANSE
Gi studentene en dypere forståelse for sammenhenger i et designprosjekt.

Gi grunnleggende kompetanse i å samarbeide med bedrift og profesjonelle designere.

Gjøre studentene i stand til å anvende kunnskaper og ferdigheter i kontekst.

 

Working and learning activities

Spesialisering og fordypning vil bli undervist gjennom prosjektarbeid sammen med eksterne samarbeidspartnere, forelesning, veiledning og i en reflekterende intern dialog. Studentene gis mulighet til å utvikle sine egne estetiske og designfaglige ferdigheter og forståelser gjennom de ulike sammenheng prosjektene er satt inn i, og ved at de får tilbakemelding fra miljøer som ofte kan ha forskjellige design-faglige preferanser og referanser. Kommunikasjon og formidling av komplekse designløsninger er en viktig del av emnet og øves gjennom studentenes presentasjoner på delgjennomganger for samarbeidspartnere og veiledere.

 

Form of assessmentGroupingGrading scaleComment
Portfolio assessment (Vurderingsmappe)IndividualA-F
Vurderinger:
Form of assessment:Portfolio assessment (Vurderingsmappe)
Grouping:Individual
Grading scale:A-F
Comment:
Workload activityComment
Attendance
Forventet arbeidsinnsats:
Workload activity:Attendance
Comment:
Approval date: 
Wednesday, October 25, 2017 - 12:15
Approval signature: 
r

70 700 Pre-diploma Design

Gateflow CD
Emnenavn på Norwegian Bokmål: 
Pre-Diplom Design
Credits: 
6
Program of study: 
Course code: 
Level of study: 
Master
Teaching semester: 
2021 Autumn
Assessment semester: 
2021 Autumn
Language of instruction: 
Norwegian / English
Year: 
2021
Person in charge: 
Jonathan Romm
Required prerequisite knowledge

Completed 240 ECTS in total.

Course content

The PreDip course aims to help students to develop a solid launch pad for their diploma projects, one that will allow them to start their design/research process from a knowledgeable and critical position and with a clear plan.

The choice of theme is primarily in the hands of each student, and the direction in which this subject is to take is mainly the result of consultations between each student and their supervisor, the institute leader, and the course staff.

The course is organized in two main phases. The first phase focus both on the individual student’s own skills and interests and the choice of the actual theme of the project. This first phase will be presented and assessed at a midterm-presentation (after app. 1 month). The second phase deals with designing the actual project with a feasible project proposal as its main and final delivery.

 

Learning outcome

KNOWLEDGE

- A reflective, constructive and critical stance to his or her own disciplinary interests, strengths and weaknesses.

SKILLS
- An ability to pitch concepts for as well peers as for potential tutors and partners.

- An ability to develop a feasible diploma project as required at the Institute of Design at AHO.

- An ability to plan an independent or colloborative project.

GENERAL COMPETANCE
- An ability to convey his or her maturity as a designer at a level that make a positive outcome for a diploma project at AHO very likely.

- An ability to conceptualize design ideas into an actionable project proposal

- An ability to propose, discuss and plan an independent study and design project.

Working and learning activities

The course will mix lectures, own research and writing with presentations and tutoring.

Form of assessmentGroupingGrading scaleComment
ReportIndividualPass / fail The student is responsible for taking required initiatives to make agreement with both main and secondary tutor. Furthermore, the student should submit the required deliverables and present the given assignments in plenary presentations according to the timetable of the course. The final submission consists of a final written project description and a final plenary presentation, which both are compulsory. Passed course requires approved written project description and oral presentation.
Vurderinger:
Form of assessment:Report
Grouping:Individual
Grading scale:Pass / fail
Comment: The student is responsible for taking required initiatives to make agreement with both main and secondary tutor. Furthermore, the student should submit the required deliverables and present the given assignments in plenary presentations according to the timetable of the course. The final submission consists of a final written project description and a final plenary presentation, which both are compulsory. Passed course requires approved written project description and oral presentation.
Approval date: 
Wednesday, October 25, 2017 - 12:15
Approval signature: 
Rachel Troye

80 112

Gateflow CD
Emnenavn på Norwegian Bokmål: 
GK1 Examen philosophicum
Credits: 
10
Program of study: 
Course code: 
Level of study: 
Master
Teaching semester: 
2017 Autumn
Assessment semester: 
2017 Autumn
Language of instruction: 
Norwegian
Year: 
2017
Person in charge: 
Inga Bostad
Required prerequisite knowledge

There is no admission requirements for the philosophy course. The Oslo School of Architecture and Design (AHO) has a separate entrance exam, where general admission is presupposed.

Course content

At AHO ex.phil. until now has been taught at the end of the study program (course code GK6EXPHIL). This pilot project (GK1EXPHIL) intends to try out how ex.phil. can be fitted in at the beginning of the program, which the Institute of Form, Theory and History (FTH) has been responsible for since 2007. The first part of the pilot was conducted in the autumn of 2013. The second part of the pilot is carried out in autumn 2014. The purpose of moving ex.phil. to the beginning of the study program is twofold: (1) Firstly, the meaning of ex.phil. as better fulfilled, since the intention of the ex.phil. is to prepare new students for studies at universities and colleges. (2) In order to better meet the overall intent of the ex.phil. course, management by FTH wanted to tie the ex.phil. course closer to the main objective of teaching the first year, namely that of improving the ability for complex problem solving, and the first year students' other educational lessons and instructions, such as three-dimensional computer-aided design, subscription and presentation conventions and model engineering. Thus, the intention of the pilot is to make ex.phil. a part of the comprehensive set of methods and tools for idea and project that the students are to acquire during the first year and which lays the foundation for their further progression. The ex-phil. course provides an introduction to the general questions of what we perceive as real (ontology), what we mean by knowledge (epistemology) and how we understand "the human condition" (anthropology) in the Western tradition. These issues are lit from different angles, through a systematic introduction to philosophy, the philosophy and history of science, and through an introduction to selected topics in the philosophy of science, ethics and aesthetics. The connection between the systematic (synchronic), the historical (diachronic) and thematic (specific) approach to these general questions are handled within a culture philosophical framework. Within this framework, in which philosophical anthropology, practice theory and learning theory are central, students will receive an introduction to central philosophical issues from Greek antiquity to the present day. The emphasis will be on showing how philosophical thinking consists of a systematic reflection on fundamental questions without definitee answers, so that philosophy can be seen as a continuing discussion where answers are given, but where questions and arguments are of a greater importance. By gaining insight into this ongoing discussion, students develop the ability to reflect upon fundamental questions and beliefs that has had - and have - a decisive impact on what we perceive as different areas of reality. It is about how science and technology, art and aesthetics, ethics and politics, economy and society, religion and beliefs, constitute what we belive to be true. At the overarching level, students will thus be able to reflect on the historical and conceptual assumptions of the dominant ways of thinking in Western culture. As such, the ex.phil. course safeguards not only important aspects of the education of first year students, but also contribute to preparing them for their role as future professionals.

Learning outcome

The outcome of the course consist of knowledge and understanding, skills and competence expected of of students at the ex.phil.-level in Norway. Knowledge / understanding: • Knowledge of key concepts and topics in philosophy, including an understanding of key philosophical positions, the differences between them and the objections against them. • Knowledge of the history of philosophy from antiquity through to modernity, i.e. the main trends in the history of science and key thinkers in the history of philosophy up until today. • Knowledge of the main directions in the 20th century theory of science. • Knowledge of key concepts and principles of ethics (moral philosophy), as well as understanding of different ethical positions, the differences between them and the objections against them. • Knowledge of key concepts, issues and positions in aesthetics, as it is understood in the philosophical tradition as "sensuous cognition", as "philosophy of beauty and taste" and as a reflection on the concepts, institutions and practices of art. Skills: • Students learn to render and execute simple discussions of key issues in philosophy and history of science, epistemology, ethics and aesthetics. • In this way, students develops their ability to read academic texts, so that they are able to perform simple analyzes of argumentation in academic texts. • Students acquire basic skills in academic writing, including how to formulate simple arguments and how an academic text is made up of arguments that take part in a larger reasoning. Expertise: • Through the ex.phil. course, students learn to identify and discuss philosophically relevant issues within their own subject (architecture and design) and other subjects. • Students will also be given a general and basic competence in dealing with academic and theoretical issues in an independent and systematic way.

Working and learning activities

On the overarching plane, the educational program in a systematic way ties toghether "lesson" (lectures), "instruction / action" (exercises) and "reflection" (public discussions). The purpose of this is to build basic skills in academic reading, writing and thinking and to give a more comprehensive understanding of this practice as an integral part of the profession as an architect or a designer. The course is given in the form of weekly lectures, 3-4 hours of instruction a week, and 3-4 seminars/work shops during the semester. For the work shops, the students will asked to prepare small papers. Thus, the students will work in groups, 2-3 hours a week, in which they work on preparatory assignments given by lecturer, preparing the students for the seminars. The preparatory assignments will be integral to the individual paper that each student have to write during the semester.

Curriculum

Bondevik, Hilde og Bostad, Inga (2003) Tenkepauser. Filosofi og vitenskapsteori. Akribe forlag. ISBN 82-7950-063-4.  335 s.

Føllesdal, D. & Walløe, L. (2000) Argumentasjonsteori, språk og vitenskapsfilosofi, ss.194-241. Oslo: Universitetsforlaget. Også gratis tilgjengelig herfra

 

Klassiske tekster/kompendium:

Hanna Arendt: "The Crisis in Culture : Its social and Its Political Significance", in:

Hannah Arendt, Between Past and Future. Eight exercises in political thought. S. 545-576

https://joaocamillopenna.files.wordpress.com/2015/03/arendt-the-portable-hannah-arendt-copy.pdf

Aristoteles. Metafysikken. Om sjelen. Den Nikomakiske etikk (ex phil UiO) S 61-71, 77-84)

Augustin. Bekjennelser. Gyldendal. 1961. S, 34-38, 56-59

Beauvior, S.: "Innledning" i Det annet kjønn Oslo: Pax, 1970, ss. 13-29.

Descartes: Meditasjoner over filosofiens grunnlag. Aschehoug forlag. 1980. S.23-50

Gadamer. «The Universality of the Hermeneutical Problem» in Philosophical Hermenutics. (2008) University of Calefornia Press s. 3-17

Platon. Menon. Kap 1, 70a S 19-48 (ex phil uio) (oversatt av Håvard Løkke). Eventuelt Vidarforlaget. 2005.

Sartre. Eksistensialisme er humanisme. Cappelens upopulære. 1963, s. 3-40

Skjervheim, Hans: «Deltakar og tilskodar» i Skjervheim, Hans: Deltakar og tilskodar og andre essays (2001) Aschehoug. S. 71-88.

 

Supplerende litteratur

Studenter som ønsker å finne mer utdypende stoff kan lese følgende litteratur. Merk at dette ikke er alternative pensum.

  • Lars Fr. H. Svendsen, Simo Tuomo Sakari Säätelä (2007). Det sanne, det gode, det skjønne En innføring i filosofi.
  • Stig Hareide, Egil Hjelmervik og Terje Kvilhaug (red.): Lærebok i filosofihistorie (Oslo: Samlaget, 1996)
  • Gunnar Skirbekk og Nils Gilje: Filosofihistorie 1 og 2 (Oslo: Universitetsforlaget, 1996)
  • Hilde Bondevik og Linda Rustad (1999): Kjønnspersektiver i filosofihistorien. Pax forlag
  • Ragnar Fjelland: Innføring i vitenskapsteori (Oslo: Universitetsforlaget, 1999)Søren Kjørup: Menneskevidenskaberne (Fredriksberg: Roskilde Universitetsforlag, 1997)
  • Ingemund Gullvåg: Rasjonalitet, forståelse og forklaring. Innføring i argumentasjonsteori, logikk og vitenskapsfilosofi (Trondheim: Tapir, 1990)
  • Arild B. Næss: Å studere, å skrive – Praktisk guide til Examen Philosophicum (Trondheim: Tapir, 2004). En læringsassistent har skrevet en håndbok i studieteknikk for ex.phil.-studenter, om bl.a. skriving av øvingsoppgaver.

 

Mandatory courseworkCourseworks requiredPresence requiredComment
Annet - spesifiser i kommentarfeltet Not requiredIndividual assignment / essay. Must be written in order to be eligible for school examination.
Obligatoriske arbeidskrav:
Mandatory coursework:Annet - spesifiser i kommentarfeltet
Courseworks required:
Presence required:Not required
Comment:Individual assignment / essay. Must be written in order to be eligible for school examination.
Form of assessmentGroupingGrading scaleComment
Written ExamIndividualA-F
Vurderinger:
Form of assessment:Written Exam
Grouping:Individual
Grading scale:A-F
Comment:
Workload activityComment
Attendance Attendance and participation in lectures is expected, and absence may result in a lower grade.
Forventet arbeidsinnsats:
Workload activity:Attendance
Comment: Attendance and participation in lectures is expected, and absence may result in a lower grade.
Authors: 
Inga Bostad
Approval date: 
Thursday, April 27, 2017 - 19:15
Approval signature: 
Empty by purpose
Program of study

80 113 GK1 Writing Excersises

Gateflow CD
Emnenavn på Norwegian Bokmål: 
GK1 Skriveøvelser
Credits: 
10
Program of study: 
Course code: 
Level of study: 
Bachelor
Teaching semester: 
2017 Autumn
Assessment semester: 
2017 Autumn
Language of instruction: 
Norwegian
Year: 
2017
Person in charge: 
Mari Lending
Required prerequisite knowledge

Det kreves ingen forkunnskaper utover opptakskrav i studieprogrammet. Bestått ExPhil

Course content

Drawing on material spanning from extracts from novels, poems, journalism and criticism to art works, films, buildings or exhibitions, the small writing exercises is about pinning down details and fragments in which a wider world of architecture and design might be mirrored. We look at the way in which architecture and design is evoked and depicted within different literary, historical and artistic contexts. The students will learn to zoom in on particular details, and give precise descriptions of spaces, buildings and objects as presented in different media and genres. The writing exercises aims at cultivating genre sensitivity and help the student to identify the way in which architectural form and design appears outside architectural discourse.

Learning outcome

 The students will learn to zoom in on particular details, and give precise descriptions of spaces, buildings and objects as presented in different media and genres. The writing exercises aims at cultivating genre sensitivity and help the student to identify the way in which architectural form and design appears outside architectural discourse. 

Working and learning activities

Every Monday the students will be presented for a text, an image, a film, etc. The assignments might vary a bit from week to week, but normally the student will be asked to hand in a maximum two pages text, to be reviewed by the teacher and presented for the group. The seminar is not based on lectures; rather it revolves around presentations and discussions in the seminar. After having been revised and rewritten, the student will make a selection of all the text handed in during the semster texts, and produce a little book. The final reviews will assess both the quality of the written texts and the book design.

Mandatory courseworkCourseworks requiredPresence requiredComment
Presence required Required
Obligatoriske arbeidskrav:
Mandatory coursework:Presence required
Courseworks required:
Presence required:Required
Comment:
Form of assessmentGroupingGrading scaleComment
Project assignment-A-FThe student will make a selection of all the text handed in during the semster texts, and produce a little book. The final reviews will assess both the quality of the written texts and the book design.
Vurderinger:
Form of assessment:Project assignment
Grouping:-
Grading scale:A-F
Comment:The student will make a selection of all the text handed in during the semster texts, and produce a little book. The final reviews will assess both the quality of the written texts and the book design.
Workload activityComment
Individual problem solvingThe course runs from 11-15 every Monday and the students hand in one text each week.
Forventet arbeidsinnsats:
Workload activity:Individual problem solving
Comment:The course runs from 11-15 every Monday and the students hand in one text each week.
Authors: 
Mari Lending
Approval date: 
Friday, April 21, 2017 - 07:30
Approval signature: 
Empty by purpose
Program of study

MA-SK Elective studio courses

Gateflow CD
Emnenavn på Norwegian Bokmål: 
Valgbare studiokurs
Credits: 
24
Program of study: 
Course code: 
Level of study: 
Master
Teaching semester: 
2019 Autumn
2020 Spring
2020 Autumn
2021 Spring
2022 Autumn
2023 Spring
2023 Autumn
2024 Spring
2024 Autumn
Language of instruction: 
Norwegian
Required prerequisite knowledge

Admission to AHO and successful completion of three years bachelor level studies (180 ECTS).

Learning outcome

Kunnskaper Ved gjennomført studium skal studenten; Ferdigheter Ved gjennomført studium skal studenten; Generell kompetanse Ved gjennomført studium skal studenten;

Authors: 
Berit Skjærvold
Approval date: 
Wednesday, March 29, 2017 - 18:15
Approval signature: 
Jenny Nygaardsmoen

Valgbare fordypningskurs

Gateflow CD
Emnenavn på Norwegian Bokmål: 
Valgbare fordypningskurs
Credits: 
12
Program of study: 
Course code: 
Level of study: 
Master
Teaching semester: 
2019 Autumn
2020 Spring
2020 Autumn
Language of instruction: 
Norwegian
Required prerequisite knowledge

Det kreves ingen forkunnskaper utover opptakskrav i studieprogrammet.

Learning outcome

Kunnskaper
Ved gjennomført studium skal studenten;

Ferdigheter
Ved gjennomført studium skal studenten;

Generell kompetanse
Ved gjennomført studium skal studenten;

Presence required
Not required
Obligatoriske arbeidskrav:
Presence required:Not required
Authors: 
Berit Skjærvold
Approval signature: 
Empty by purpose